Wednesday, October 8, 2014

My Game Topic

I like this game topic because I believe I can make it interesting to my audience

Tuesday, October 7, 2014

Influencing Me

These games have influenced me by trying to make it simple but still interesting.

Monday, October 6, 2014

Wanting to learn

I am most excited to make on my own but I hope we are in a teams.

Monday, September 22, 2014

Games

  • How did the two games handle the issue of homelessness? The two games illustrated how homelessness is a problem.
  • Do you think one was better than the other? I believe some of the illustrations are better than the other but they both got the point across.
  • What would you do to improve either game? I would make them where you could actually move and do stuff with the players.
  • What kind of a game would you make about this issue? A game that shows the audience how a homeless person goes through their day. 
  • Thursday, September 18, 2014

    Blog It Out

  • Who are you? I am a student at East Austin College Prep who plays basketball 
  • How will you use your blog to help others understand your work with Globaloria? I will express myself and be myself through my blog.
  • Wednesday, April 30, 2014

    Present Game




  • The Big Idea: Describe your learning topic for the game. What is the most important thing you want your players to learn? What I want the player to learn from my game is to learn about Malcolm.
  • Research: What kind of research did you do? What did you learn about your topic? The research that I did was unusual facts or facts people may not know about Malcolm X. I learned about my topic some more things about Malcolm X about his death and how it happened.  
  • Making Decisions: How did your ideas change as you worked on your game? My ideas changed by the more stuff I learned. 
  • Mastering Programming: What Game Ingredients and Help Center resources have been most useful to you so far, and why? The Parallax Scrolling helped me the most because it fit with my game and the coding was simple.
  • Overcoming Challenges: Which part of making the game was most difficult for you? How did you overcome this difficulty? What features are you most proud of in your game? The most difficult part of the game to me was drawing, being creative, and putting in code the right way. The way I over came this difficulty is by asking classmates and slowing down and realizing my mistakes. The features I am most proud of in my game is the drawing because I really can't draw all that well and this is good for me. 
  • Wednesday, February 12, 2014

    Paper Prototype

    My game paper prototyping was hard. I have to look up collectibles that resemble Malcolm X and think of what he was interested in and what he was about. I wanted to put in my game things Malcolm X didn't know about so they could learn.  There's a lot of things that resemble Malcolm X but I want to put things in my game they maybe didn't know. In my game I want to make it fun so I can attract people to it and not make them go to sleep on my game.